/\ croxln ββββββββββββββββββββββββββββββββββββββ
/ \ /\ . Name: ........ -Serhat
/ /\ \ / \ . Role: ........ High-Performance MC Architect
/ / \ \ / /\ \ . Focus: ....... Server Engines & Warfare Systems
/ / \ \ / / \ \ . Environment: . Java 21 LTS, PaperMC, Folia
/ / /\ \ \ / / \ \ . Build Tool: .. Apache Maven, Gradle
/ / / \ \ \/ / /\ \ \ β Architecture & Core Stack βββββββββββββββββ
/ / / \ \ / / \ \ \ . Storage: ..... SQLite, MySQL, HikariCP Pool
\ \ \ / / \ \ / / / . Spatial: ..... O(1) Chunk Index, Async Tasks
\ \ \ / / /\ \ \/ / / . Protocols: ... PDC, NBT, Packet Injection
\ \ \/ / / \ \ / / . UI/UX: ....... Adventure MiniMessage, GUIs
\ \ / / \ \ / / β SrProjects Suite (Closed-Source Showcase) β
\ \ / / \ \/ / . SrFactory: ... RoK Factories & KotH Warfare
\ \/ / \ / . SrTowny: ..... Core Towny & Siege Engine Fork
\ / \/ . SrOrder: ..... Multi-Currency Order & Escrow
\/ . Status: ...... π’ Active Production Core
Note
All core engines listed below are proprietary, enterprise-grade systems built for high-concurrency Minecraft networks. Repositories serve as public architectural documentation, changelogs, and issue trackers.
| Project | Description | Architecture Highlights | Status |
|---|---|---|---|
| SrTownyFactory | Open-world strategic resource factories & industrial automation | Rise of Kingdoms border adjacency, 30-min KotH sieges, 16 industrial branches, Squaremap live rendering | π’ Active |
| SrTowny | Core Towny & SiegeWar server architecture engine | Thread-safe nation warfare, custom tax cycles, dynamic town limits, modernization hooks | π’ Active |
| SrOrder | Enterprise-grade player order & market exchange platform | Multi-economy compatibility, async escrow transactions, HikariCP indexed data stores | π’ Active |
| SrGunlukOdul | Streak & seasonal progression daily rewards | Time-zone normalized cooldown calculations, anti-exploit IP/UUID verification | π’ Production |
| SrKillEffects | Cosmetic elimination particles, sounds & animations | Non-blocking async packet dispatch, visual theme customization | π’ Production |
| SrUnlimitedNametags | Async high-tick scoreboard & nametag teams | Zero-flicker team packet injection, Folia region compliance | π’ Production |
| SrRTP | Biome-optimized async random teleportation | Async chunk pre-loading, liquid/danger safety filtering, zero main-thread lag | π’ Production |
Engineered with precision by -Serhat (croxln) β’ Closed-Source Core Suite β’ Powered by Java 21 LTS

